Load Balancing and Performance of Sort-First Rendering Clusters for Complex Urban Scenes

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  • Key Laboratory of VGE, Ministry of Education, Nanjing Normal University, Nanjing 210023, China

Received date: 2013-12-17

  Revised date: 2014-01-24

  Online published: 2014-05-10

Abstract

With the rapid development of modeling methods, the scale and depth complexity of the 3D urban scenes have increased significantly. One of the methods to increase the system efficiency is to build multi-level 3D models. However, the simplification algorithms of 3D models are unsatisfactory in real-time rendering because of the complexity of 3D urban models. Sort-First rendering clusters are broadly used when single PC cannot meet the requirements of real-time rendering, which is more suitable for high resolution and large screen rendering. The current researches are weak at quantitative analysis and self-adaptive load balancing. To overcome these difficulties, we studied the influencing factors of the performance by analyzing the speed-up ratio model of Sort-First rendering clusters, including node size, rendering resolution, network speed, task partitioning and so on. We also improved an existing load balancing method by using the rendering time and the transmission time as the feedbacks for adjusting the task partition instead of simply using the rendering time. Based on this, a necessary condition to achieve the highest speed-up ratio is proposed in an ideal situation that the load is completely balanced and the triangles are uniformly distributed on the screen. This quantitative expression of the condition may help us find out the bottleneck of the parallel rendering system and rationalize the configuration. We further point out that adding more rendering nodes might not help improve the performance if the rendering load is not very heavy, and the benefits of parallel system will decrease while the node size is large. A real-time parallel rendering experiment based on Sort-First was performed, which included 4 rendering nodes and used a large scale urban model. The results verify the above analysis and indicate that our improvement has increased the performance to a certain extent. Furthermore, our research could provide a reference for building Sort-First rendering clusters to reduce the abuse of the computer resources.

Cite this article

SHAO Hua, JIANG Nan, HU Bin, ZHU Jin . Load Balancing and Performance of Sort-First Rendering Clusters for Complex Urban Scenes[J]. Journal of Geo-information Science, 2014 , 16(3) : 376 -381 . DOI: 10.3724/SP.J.1047.2014.00376

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